Advanced Search

Journal Navigation

Journal Home

Subscriptions

Archive

Contact Us

Table of Contents

Sign In to gain access to subscriptions and/or personal tools.
SIMULATION
This Article
Right arrow Full Text (PDF)
Right arrow References
Right arrow Alert me when this article is cited
Right arrow Alert me if a correction is posted
Services
Right arrow Email this article to a friend
Right arrow Similar articles in this journal
Right arrow Similar articles in Web of Science
Right arrow Alert me to new issues of the journal
Right arrow Add to Saved Citations
Right arrow Download to citation manager
Right arrowRequest Permissions
Right arrow Request Reprints
Right arrow Add to My Marked Citations
Citing Articles
Right arrow Citing Articles via Google Scholar
Right arrow Citing Articles via Scopus
Google Scholar
Right arrow Articles by Fishwick, P.
Right arrow Search for Related Content
Social Bookmarking
 Add to CiteULike   Add to Complore   Add to Connotea   Add to Del.icio.us   Add to Digg   Add to Reddit   Add to Technorati   Add to Twitter  
What's this?

Injecting Creativity into Teaching Simulation Modeling to Computer Science Students

Paul Fishwick

University of Florida Graphics, Modeling and Art Laboratory Department of Computer and Information Science, P.O. Box 11620 Gainesville, FL 32611, USA; fishwick{at}cise.ufl.edu

The computer simulation classes in the Computer and Information Sciences and Engineering Department at the University of Florida emphasize a skill set focusing on dynamic system model construction, syntax, and execution. Simulation models are treated as types of formal languages, resulting in instruction that concentrates on key facets of language such as syntax, semantics, and pragmatics. For the past 12 years, the class was predicated on learning a collection of model types and their applications. In the Fall of 2004 and 2005, we modified the class to emphasize student creativity in model construction, allowing students to design their own model representations for a fixed model structure. This experiment resulted in significant positive student feedback, and has the potential to suggest visual language exploration in other computer science classes as a means of comprehending the relevant topical material.

Key Words: Education • formal languages • creativity • isomorphism • model design

SIMULATION, Vol. 82, No. 11, 719-729 (2006)
DOI: 10.1177/0037549706074191


Add to CiteULike CiteULike   Add to Complore Complore   Add to Connotea Connotea   Add to Del.icio.us Del.icio.us   Add to Digg Digg   Add to Reddit Reddit   Add to Technorati Technorati   Add to Twitter Twitter    What's this?